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ensure_autosave! gives body keystrokes and asset curation one shared
layer, so head is never mutated in place and every curation change
surfaces in the publish delta. Stale rendered join ids are mapped
across the clone via asset_id. Curation now requires holding the
lock; a missing lock answers 423, matching the autosave endpoint.
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- related_assets gains a `headline` boolean (DB-enforced: at most one
per page), replacing "first image by position" as the headline
rule. A rake task backfills the current first image on every live
head/draft, so nothing changes visually until an editor changes it.
- The image picker sidebar gets a star toggle reflecting the flag;
the TinyMCE inline-image picker's badge now reads it too, instead
of assuming position 0.
- No headline chosen (or none attached) now falls back to the
gallery-count caption itself becoming the lightbox trigger, instead
of the gallery being unreachable.
- Assets gain creator, source_url, and license_key (against a new
config/asset_licenses.yml dictionary). asset_credit renders a
degrading attribution line, reused as a hidden per-image glightbox
caption so credit is one click away for every image, not only the
headline's always-visible one.
- Fixed: asset thumbnails rendered unconditionally regardless of
whether a real variant exists on disk. Asset#has_variant? checks
file existence, not content type -- some legacy PDFs have real
pre-rewrite thumbnails a content-type check would have hidden.
- assets#new/edit rebuilt onto the same node_description/node_content
layout as assets#show, picking up the three new fields in the
process.
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Replaces nodes#edit's old Images section -- a hidden panel dumping
every image asset in the system unfiltered (#image_browser) plus a
raw drag-and-drop box (#image_box) -- with a small search-and-click
picker built on the endpoint from the last two commits. Attaching
posts immediately and appends the new thumbnail via a cloned
<template> -- icons only render correctly through the Rails helper
server-side, so the template holds real, pre-rendered markup for JS
to clone rather than duplicating raw SVG in a JS string. Reordering is
jQuery UI sortable on the small attached list only, with a dedicated
drag handle rather than the whole thumbnail.
Two bugs caught while click-testing, fixed here rather than shipped
and patched after: the search panel never closed after attaching an
image, since the success handler re-triggered focus to keep it open
for attaching several in a row -- which meant it just re-populated
itself forever instead of signaling "done." Fixed to close explicitly;
a click-outside-closes handler was added alongside it, matching the
affordance the top-bar search already has.
A real, independent, pre-existing data bug surfaced during the same
testing: Node#autosave!'s first-time-creation branch never carried
related assets forward from whatever page was previously current --
attach an image, let autosave fire once, and it silently landed on a
fresh, assetless Page row. Long-dormant, not introduced by this work,
just finally exercised by something that made it visible. Fixed inside
the `unless self.autosave` guard specifically -- running this on every
call, not just creation, would overwrite anything attached directly to
an existing autosave in between, a worse bug than the one being fixed.
nodes#show gains a read-only Images section, rendered only when a page
actually has attached images, so an attachment can be confirmed
present without entering the edit/lock cycle -- useful on its own, and
specifically useful the next time an asset bug needs investigating.
Its thumbnail CSS is shared with the edit view's picker via a class
(.thumbnail_list) rather than duplicated under a second name.
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initSearchPicker's input handler has always short-circuited on an empty
term -- correct for every existing picker, none of which want results
appearing before anything's typed. The asset picker does want exactly
that (show the last few uploaded images without requiring a search
first), so this adds an opt-in loadOnFocus option instead of changing
the shared default: it fires once when the input gains focus with no
term yet, reusing the same request/render path a real search uses
rather than a separate code path. The AJAX call itself was pulled out
into a named runSearch function so both triggers could share it without
duplicating the success/render logic.
RelatedAssetsController#search now treats a blank term as "show the
most recently created, unattached images" (limit 5) rather than
returning nothing, matching the new client behavior. A real search
term still returns up to 10 name-matched results, unchanged.
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Backend for the asset-picker rebuild -- replaces the plan to dump
every image asset in the system into a hidden, unfiltered browse
panel on every node edit (the actual current behavior, confirmed by
reading nodes/edit.html.erb directly) with a small, name-scoped search
endpoint plus create/destroy/update for attach, detach, and reorder.
No schema change needed -- RelatedAsset already had everything this
requires (asset_id, page_id, an acts_as_list position). search excludes
assets already attached to the page, keeping results meaningfully small
given hundreds of assets total but only a handful per node in practice.
create is find_or_create_by! rather than a bare create!, guarding
against the same asset being attached twice from two separate search
results. update leans on acts_as_list's own insert_at rather than
custom position-shifting logic.
Node#editable_page (autosave || draft || head) is extracted since this
is now its third call site with identical logic -- deliberately not
touching nodes#show, which resolves draft || head without autosave on
purpose, a different and correct semantic for "current committed
state" versus "what's actively being edited."
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