/* This software was written by Dirk Engling It is considered beerware. Prost. Skol. Cheers or whatever. $id$ */ /* System */ #include #include #include /* Opentracker */ #include "ot_batch.h" #include "ot_buf.h" #include "ot_event.h" #include "ot_fdstate.h" #include "ot_http.h" #include "ot_mutex.h" #include "ot_socket.h" #include "ot_stats.h" #include "ot_tcp.h" #include "trackerlogic.h" static ssize_t header_complete(char *request, ssize_t byte_count) { ssize_t i = 0, state = 0; for (i = 1; i < byte_count; i += 2) if (request[i] <= 13) { i--; for (state = 0; i < byte_count; ++i) { char c = request[i]; if (c == '\r' || c == '\n') state = (state >> 2) | ((c << 6) & 0xc0); else break; if (state >= 0xa0 || state == 0x99) return i + 1; } } return 0; } void tcp_read(const int64_t sock, struct ot_workstruct *ws) { struct http_data *cookie = fdstate_cookie(sock); ssize_t byte_count = read((int)sock, ws->inbuf, G_INBUF_SIZE); if (byte_count == 0 || (byte_count == -1 && errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR)) { http_close(sock); return; } if (byte_count == -1) return; ws->request = NULL; ws->request_size = 0; ws->header_size = 0; ws->keep_alive = 0; /* If we get the whole request in one packet, handle it without copying */ if (!cookie->request.data) { if ((ws->header_size = header_complete(ws->inbuf, byte_count))) { ws->request = ws->inbuf; ws->request_size = byte_count; http_handle_request(sock, ws); } else if (buf_cat(&cookie->request, ws->inbuf, (size_t)byte_count)) http_close(sock); return; } if (buf_cat(&cookie->request, ws->inbuf, (size_t)byte_count) || cookie->request.size > G_INBUF_SIZE) { http_issue_error(sock, ws, CODE_HTTPERROR_500); return; } while ((ws->header_size = header_complete(cookie->request.data, (ssize_t)cookie->request.size))) { ws->request = cookie->request.data; ws->request_size = (ssize_t)cookie->request.size; http_handle_request(sock, ws); #ifdef WANT_KEEPALIVE if (!ws->keep_alive) #endif return; } } void tcp_write(const int64_t sock) { struct http_data *cookie = fdstate_cookie(sock); int chunked = 0; int keep_alive = 0; if (cookie) { chunked = (cookie->flag & STRUCT_HTTP_FLAG_CHUNKED_IN_TRANSFER) != 0; keep_alive = (cookie->flag & STRUCT_HTTP_FLAG_KEEPALIVE) != 0; if (cookie->batch) { if (batch_send(sock, cookie->batch) == BATCH_FAILED) { http_close(sock); return; } if (batch_pending(cookie->batch)) return; } } /* In a chunked transfer, wait for the next piece once everything queued has gone out */ if (chunked) http_interest_set(sock, cookie, 0); else if (keep_alive) { /* The reply is out and the client asked to keep the connection, so go back to waiting for the next request */ http_interest_set(sock, cookie, EVENT_IN); fdstate_set_expiry(sock, time_future_seconds(OT_CLIENT_TIMEOUT)); } else http_close(sock); } /* The fast path, assuming that the complete request has usually arrived by the time a connection is accepted, so it is answered here outside the event loop. The more load a tracker has, the more likely it is that by the time it accepts, the roundtrip to the peer has completed. If the request could not be completely handled, the stack cookie is promoted to heap and the connection handed over to the event loop to finish */ void tcp_accept(const int64_t serversocket, struct ot_workstruct *ws) { int64_t sock; ot_ip6 ip; uint16_t port; while ((sock = socket_accept(serversocket, ip, &port)) != -1) { struct http_data cookie; uint32_t generation; memset(&cookie, 0, sizeof(cookie)); memcpy(cookie.ip, ip, sizeof(ot_ip6)); cookie.interest = EVENT_IN; cookie.flag = STRUCT_HTTP_FLAG_ONSTACK; generation = fdstate_open(sock, &cookie, time_future_seconds(OT_CLIENT_TIMEOUT)); if (!fdstate_claim((int)sock, generation)) { fdstate_close(sock); event_close((int)sock); continue; } stats_issue_event(ws, EVENT_ACCEPT, FLAG_TCP, (uintptr_t)ip); tcp_read(sock, ws); /* Gone already if it was answered and closed inline */ if (fdstate_generation((int)sock) != generation) continue; if (http_adopt(sock, &cookie) == -1) http_close(sock); else fdstate_release((int)sock); } }